mcp · handle funplay_unity_mcp
mcp_unreal · job 74%unitymcp · job 85%nyamu · job 74%gdai_mcp_godot · job 78%role_playing_mcp_server · job 74%advanced_unity_mcp · job 87%funplay_godot_mcp · job 82%unity_mcp_2 · job 78%ue5_mcp_bridge · job 82%agentic_obs · job 73%blender_mcp · job 72%unity_ai_bridge · job 76%uemcp · job 78%ue_mcp · job 83%unity_mcp_server · job 88%godot4_runtime_mcp · job 74%weppy · job 70%gopeak · job 74%unity_code_mcp_server · job 81%mosaic_bridge · job 78%vibeue · job 75%Roblox Studio MCP · job 75%scenario_mcp · job 71%hades_unity_mcp · job 70%MCP for Unity · job 92%ai_game_dev · job 81%unreal_mcp · job 78%Sora Unity MCP · job 76%gm_forge_mcp · job 76%godot_agent · job 70%robloxstudio_mcp · job 74%unreal_engine_mcp · job 76%Godot MCP · job 72%horizOn MCP Server · job 71%Kirei Adobe MCP · job 74%ARTEMIS Harness · job 71%Godot AI MCP · job 70%sBlendyMCP · job 71%Prompt-to-Scene · job 78%Funplay Unity MCP · job 74%UE Tools · job 71%FmodStudioMCP · job 73%Blender MCP Skill · job 71%renpy_mcp_2 · job 70%blenderwright · job 77%Godot Commando · job 75%DriftBrief · job 72%ChatterLab · job 76%Game MCP Server · job 72%wavn · job 72%Percentages are graph-similarity metadata, not suitability scores. A graph edge answers “is it connected” — plan fit and comparable cost are checked below.
Pick the exact reference and alternative series. Each history is separate; gaps stay gaps.
This view calls the same get_evidence tool your agent would — chart, table and MCP response describe the same records. Watch the reference series